earthquake_safety_in_schools.pptm | |
File Size: | 1112 kb |
File Type: | pptm |
About our project
For our project we were required to research some of the problems of the world. We researched over population, starvation, pollution, and sharknado! After about three classes of brainstorming how we would solve the obviously dreadful problem of Sharknados, we decided to build a natural disaster shelter.
We brainstormed the number of various types of natural disasters around the world. My group then decided that earthquakes and tsunamis were the most prevalent. After more brainstorming we decided to design an earthquake for schools that would double as a multi-purpose room when not being used as a shelter. We researched various materials and finally narrowed down what we would use.
We brainstormed the number of various types of natural disasters around the world. My group then decided that earthquakes and tsunamis were the most prevalent. After more brainstorming we decided to design an earthquake for schools that would double as a multi-purpose room when not being used as a shelter. We researched various materials and finally narrowed down what we would use.
Base isolation
Our Earthquake proof building would use base isolation materials. Base isolation uses rubber bearing pas between the actual building and the foundation so that it my remain upright while the tectonic plates beneath it are moving. This technology costs approximately $488 per square meter.
reflection
Over all, I thought that the project went very well. My group, Garrett Hoefer, Austin Marshall, and Tim Madison, worked very well together. we were able to quickly envision our building and executed our plan with little to no arguments. We even got together after school to work on our Minecraft simulation of our building. One thing I would have changed was our focus. We had some trouble staying on task during the research time in class. Also, while we were working at Tim's house, we became slightly sidetracked and ended up just wasting time building random things instead of our actual gym. We also could improve our presentation preparation. The over all presentation went smoothly but the Minecraft walk through did not. The world was not set up an the computer had fallen asleep. It is very crucial that we have everything ready for the presentation before it begins. That was our biggest flaw.
Engineering design cycle
- Identify a need
- Brainstorm
- Test and design
- redesign
- keep redesigning
- finalize
- present